Category Archives: Patch Notes

Patch Notes For SWTOR 1.4 Update

1.4 is upon us! It offers lots of good SWTOR quality of life improvements. The full patch notes list is below. Update away and we hope you have a blast playing the new Star Wars The Old Republic update! Highlights Terror from Beyond, a new Operation, is now available! Travel to the remote planet of … Continue reading

Patch 1.3 The Old Republic is Now LIVE!

Oh holy crap – the SWTOR 1.3 patch is upon us! After the download you’ll be able to do all sorts of cool stuff in-game. This patch of course is all about allies and enhanced ways of playing with friends. The biggest feature is the Group Finder Tool of course. Other big features include new … Continue reading

SWTOR Patch notes 1.2.7

It’s a small patch this week but some interesting things nonetheless: 06.18.2012 Weekly Patch Notes Update: June 18th, 2012 This week saw the deployment of patch 1.2.7. Some highlights from the patches include: ~ Class mission (Smuggler) – Blood Feud: Players can now return to Port Nowhere even if they travelled to another area during … Continue reading

SWTOR 1.2.4 Patch Notes

Here they be folks… another round of bug fixin from the fine folks at Bioware…. 1.2.4 Patch Notes 5/15/2012 Classes and Combat General The Guard ability can now be reapplied if the player dies with it activated. Previously, players sometimes received an error indicating that their target was already guarded. Sith Inquisitor General Lightsaber Charge’s … Continue reading

SWTOR Patch Notes 1.2.3 – May 2012

Mostly a slew of bug fixes this time around. SWTOR gets better & better! ——— Classes and Combat General Corrected an issue that prevented Smugglers and Imperial Agents from taking cover in place while moving Channeled abilities now fully complete if a buff providing an Alacrity bonus wears off while the ability is being channeled. … Continue reading

Game Update 1.2 – Legacy

The 1.2 patch is upon us. There are tons of updates and lots to love about it. The detailed patch notes are below: ———- The galaxy is in turmoil. War rages across countless worlds as Republic and Imperial forces struggle for control of critical resources. Amidst the chaos, threats emerge from all sides. The planet … Continue reading

SWTOR Update – 1.1.5 Patch Notes

Today’s patch is completed so be ready to do an update the next time you play! There are a lot of PvP updates. Here are the patch notes: General Players can now use the command /roll or /random to generate a random number between 1 and 100. This command will also accept a range (example: … Continue reading

SWTOR Update – 1.1.4 Patch Notes

Here are the updates for the 1.1.4 patch update of the Star Wars The Old Republic game: General The key formerly bound to /bug can now be mapped to any action and no longer opens the /bug window. The command is no longer able to be bound to a quickslot, but player can still type … Continue reading

SWTOR Update – Patch Notes 1.1.3

The following is from swtor.com: Note: Because development is ongoing during testing, it should be noted that all changes and updates listed in the patch notes should be considered incomplete and are subject to change or removal before release to the live servers.The Public Test Server patch notes will be provided in English. The final … Continue reading

SWTOR Patch Notes 1.1.2 – Ilum Fixes

A pretty small update but large in terms of gameplay: Hi everyone, We will be bringing down servers for four hours on February 9th, 2012 from 2AM CST (12AM PST/3AM EST/8AM GMT/9AM CET) until 6AM CST (4AM PST/7AM EST/12PM GMT/1PM CET) in order to deploy a patch. This patch will resolve the following: Killing players … Continue reading